Higher School of Economics
Educational Game for Children with Dyslexia
A research-based educational game designed to help children with dyslexia develop early reading skills. The interface was tailored to reduce cognitive load and make tasks easier to complete and understand.
years
2023-2024
my role
UX / UI Designer
scope
B2B, UX / UI Design, User Research, Prototype, Inclusivity, Game design
challenge
Children with dyslexia often struggle with complex or fast-paced interfaces. The game had to support their needs through slower transitions, intuitive feedback, and simplified input — without making it feel overly basic or limiting
Results
52% faster task completion
Applied accessibility practices and cognitive design principles
Co-designed with 40+ scientists and tested with real users
Increased engagement time per session by 38%
nda
Due to NDA restrictions, I can't share detailed visuals, internal documentation, or full research outcomes for this project.What I can share: I collaborated with over 40 scientists to create and test dyslexia-friendly game mechanics and interface logic. My work focused on simplifying user flows, building cognitive-safe interaction patterns, and creating design systems ready for real-world educational use.
The prototypes were tested across multiple rounds with real users, with measurable gains in task completion and engagement.
If you'd like to learn more about my process or problem-solving approach, I’m happy to walk through it privately.