Higher School of Economics

Educational Game for Children with Dyslexia

A research-based educational game designed to help children with dyslexia develop early reading skills. The interface was tailored to reduce cognitive load and make tasks easier to complete and understand.

years

2023-2024

my role

UX / UI Designer

scope

B2B, UX / UI Design, User Research, Prototype, Inclusivity, Game design

challenge

Children with dyslexia often struggle with complex or fast-paced interfaces. The game had to support their needs through slower transitions, intuitive feedback, and simplified input — without making it feel overly basic or limiting

Results

52% faster task completion

Applied accessibility practices and cognitive design principles

Co-designed with 40+ scientists and tested with real users

Increased engagement time per session by 38%

nda

Due to NDA restrictions, I can't share detailed visuals, internal documentation, or full research outcomes for this project.What I can share: I collaborated with over 40 scientists to create and test dyslexia-friendly game mechanics and interface logic. My work focused on simplifying user flows, building cognitive-safe interaction patterns, and creating design systems ready for real-world educational use.

The prototypes were tested across multiple rounds with real users, with measurable gains in task completion and engagement.

If you'd like to learn more about my process or problem-solving approach, I’m happy to walk through it privately.